Sunday, December 7, 2008

FAQ- Must Read

Q: How should I choose my ship?
A: Each ship available for buying in the first season has its own benefits and constraints.
A larger ship has higher tonnage capacity and therefore gives the opportunity to earn higher profits
through trade. It also has higher crew carrying capacity safeguarding your team against any calamities
that you might encounter.
Smaller ship travels faster and thus reaches the port early thus enabling you to buy raw materials at
lower prices. Reaching early also means you’ll be able to spend higher amount on promoting
products (because of higher no. days spent on the port).


Q: How long we have to play? Do we have to sit in front of screen continuously?
A: Each round has been allocated a day for submission of decisions. The time of submission within
the day is immaterial. The results will be generated at the end of that decision period (end of day) for
all the teams simultaneously.
Internet connectivity: This is very important for the game to run smoothly. If your connection
breaks or session times out then you need to login again in order to submit your decisions. Please
save your data often in case of poor internet connectivity.


Q: Can you explain about the cost of the crew?
A: Each Navigator and soldier has two cost components. A fixed cost is to be paid to hire every
crew member and a variable cost (per day) has to be paid to each of them for the duration of the
journey. Fixed cost is 4000 AU and Variable cost is 500 AU for Navigators and Soldiers.
E.g. If you hire 8 crew members totally then fixed cost would be 32,000 AU. Suppose you took 25
days for the journey then the variable cost would be 100,000 AU.
Marketer costs: The marketers also have a similar payment structure. You need to pay a fixed cost to
hire each marketer and a variable cost (per day) for the number of days on the port.


Q: Does an attack/calamity depend on the type of ship?
A: No, the probability of the attack depends only on the route chosen and does not depend on the
type of ship. Attack / calamity happening on one ship (team) are independent of other ships (other
teams) on that route.


Q: When can I know the results for each season?
A: Results of a particular season can be viewed when you log in to play the next season. To view the
results go to ‘TRADE’ section  ‘Trade Book’. This shows both buying and selling product details.
The actual quantity sold is viewed under the ‘Actual’ column. The actual quantity bought is viewed
under ‘Quantity’ column.


Q: Why can’t I see any information in the paid information section?
A: This information is available from season 3 onwards. It consists of the previous season’s
decisions of the teams which are currently at your port.


Q: Do we have to reach back to Nansita?
A: No, Your journey ends at the last port on your route plan. At this port you only need to submit
selling decisions. The remaining inventory is liquidated at the prevailing buying prices at the port.




Q: Can there be multiple attacks, storms, shallow water in each route for my ship? Again, how does
that map to a number for loss/damage/slowdown
A: Yes, There can be multiple attacks on the route if the gods do decide to screw your team :)
If there is a pirate attack it causes loss of ship cargo only. If shallow water/storms occur they'll affect
your ship’s speed and will also cause damage to your ship.
In case of more than one attack, both ‘damage to ship/speed loss’ and ‘cargo loss’ will occur.


Q: Can i put in multiple sell order for same goods at different prices? For example, i entered two sell
orders for rice 100 units @ 1300 & 300 units @ 1000 with 1 marketer each. In the trade book it
appears as 400 units of rice @ 1000 & 2 marketers each. So how is this going to be treated?
A: No, multiple sell orders are not possible. Your decisions will be taken as what appears in the trade
book. So before setting sail, please check the trade book to confirm the order.

CLARIFICATIONS
1. Probability of calamity from Nansenburg to Niberia: The probability calculated at the end of
page 4 is of atleast one calamity occurring. The probability of no calamity occurring would
be (1 – 0.18)*(1 – 0.12)*(1 – 0.40) = 0.433
2. Ship Salvage value: The ship value depreciates by 5.425% every season. At the end of season
5, ship will be sold off at the book value.
For further details and result updates keep visiting the Nautica blogsite at
http://nauticav20.blogspot.com/ or mail us at imperium08.nautica@gmail.com

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